Footsteps should be integrated with the clothing staining system #925
Labels
No labels
Area/Accessibility
Area/Admin Tooling
Area/Art
Area/Atmospherics
Area/Cargo
Area/Character / Species
Area/Chat
Area/Combat
Area/Command
Area/Database
Area/Engineering
Area/Graphics
Area/Guidebook
Area/Mapping
Area/Medical
Area/Preferences / Options
Area/Roleplay / Lore
Area/Roundflow / Antag
Area/Rules
Area/Salvage
Area/Science
Area/Security
Area/Service
Area/Silicons
bug
Changes: Audio
Changes: Map
Changes: No C#
Changes: Sprites
Changes: UI
documentation
DON'T MERGE
duplicate
good first issue
help wanted
holding to vote
Note/Port
Note/Upstream
Priority
Critical
Priority
High
Priority
Low
Priority
Normal
size/L
size/M
size/S
size/XL
size/XS
State/Approved
State/invalid
State/Merge Conflict
State/Needs Changes
State/Needs Discussion
State/Untriaged
Type/Balance Change
Type/Bugfix
Type/Documentation
Type/Enhancement
Type/Feature
Type/Question
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
Byrd-Station/Byrd#925
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Is your feature request related to a problem? Please describe.
Currently the footsteps system pulls from a solution on the player and does not use the stainable system we have.
Describe the solution you'd like
It'd be great if, on top of the way it currently does it, the footstep system would also pull from the players shoes and clean them over time.
However, we need to make sure that galoshes and other no slips do not get affected by that system. We don't want janis now all of a sudden to leave footsteps behind them too.
Additional context
Mar