More slime reagents, refresh seed shop, backpack & storage changes, assistant larp #613
No reviewers
Labels
No labels
bug
Changes: Audio
Changes: Map
Changes: No C#
Changes: Sprites
Changes: UI
documentation
DON'T MERGE
duplicate
enhancement
good first issue
help wanted
holding to vote
invalid
question
size/L
size/M
size/S
size/XL
size/XS
S: Merge Conflict
S: Untriaged
wontfix
No milestone
No project
No assignees
2 participants
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
Byrd-Station/Byrd!613
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "changes-and-tweaks-20260714"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Short description
Checklist
Breaking changes
Ingame Changelog
🆑
More slime reagents, update balanceui, restore old syndicate backpack sprites, resize general webbings and merc backpack, added assistant larpingto More slime reagents, refresh seed shop, backpack & storage changes, assistant larpI am utterly confused and scared by the UI necessary to making an Issue relevant to this change, but I would like to bring up the main problem with this, the mercenary gas mask has not been tweaked to remove its resistance.
Currently this means any Assistant that chooses the merc gask will have 10% more resistance to brute and heat on the head than a fresh sec cadet, this surely is an oversight.
Maybe replace with a [Adjective] Mercenary Gas Mask item that has no resistance (such as the fingerless/frayed insulated gloves that assistants are allowed to start with, that are not insulative)!
image
@gobbygobbler wrote in #613 (comment):
whoops. will be fixing