Disable rendering of players and borgs in the round end summary window #1016
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Area/Accessibility
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Byrd-Station/Byrd!1016
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Delete branch "QuillTheCreature/Byrd:ui/roundendsummary/renderplayerstoggle"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
#986
Update to include this as well https://github.com/ProjectOmu/OmuStation/pull/1953
Ingame Changelog
🆑 Quill
Please do not merge this until I say it's ok.
We potentially found a proper fix for end of round lag:
https://github.com/ProjectOmu/OmuStation/pull/1953/changes
Added a graphics option to toggle rendering of players and borgs in the round end summary windowto Disable rendering of players and borgs in the round end summary windowAll good to merge now hopefully
@ -139,6 +139,7 @@ namespace Content.Client.RoundEndVerticalExpand = true};/* Byrd - No player picture lesse eor lagMaybe
lessinstead oflesselikeByrd - No borg picture less eor lag?@ -83,2 +83,8 @@public static readonly CVarDef<bool> Quickfall =CVarDef.Create("byrd.quickfall", false, CVar.CLIENT | CVar.REPLICATED | CVar.ARCHIVE);/// <summary>/// Whenever to render players and borgs in the round end summary window./// </summary>public static readonly CVarDef<bool> RenderEntitiesInEorSummaryWindow =CVarDef.Create("byrd.render_entities_in_round_end_summary_window", false, CVar.CLIENTONLY | CVar.ARCHIVE);RenderEntitiesInEorSummaryWindowis no longer used.@ -1 +1,2 @@byrd-ui-options-knockdown-fall = Instant crawl mode (drops items)ui-options-round-end-summary-window-render-players = Render players in the round end summary windowui-options-round-end-summary-window-render-playersis not usedLGTM. Thank you for your contribution!