Flagship map #872
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Area/Accessibility
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bug
Changes: Audio
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DON'T MERGE
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wontfix
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Byrd-Station/Byrd!872
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Delete branch "orangeAlligator:map_it_up"
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Short description
New atmosphere'd, mobile map. It's extremely based off the empty_flagship wrecks, with a little shortening of the main body and a lot of primping up. I'm going for a "Reach but for midpop" vibe, with more amenities (like real atmos, room for more roles re: service, the full med getup, etc)
Features include:
Why we need to add this
I've heard much discussion of wanting new maps, and the niche of both having an atmosphere + being mobile sounds kind of funny for people jumping overboard.
Media (Video/Screenshots)
Checklist
Breaking changes
Ingame Changelog
🆑
It's extremely not done yet, but I've thrown up a WIP because some parts i thought worked really don't.
todo:
add Xce, Xtheater, Xpsych, Xevac, Xarrivals, Xhypersleep, other misc stuff
add cameras
add Xdistro + waste
add dispos
X add grav generator
figure out how to add becomesstation without breaking everything, which will probably fix a lot of other things
fix shuttles and extra grids (where did they go)
fix the map: there are so many station beacons, and the station map doesn't seem to see any of them
fix crew/viro servers not seeing anything
fix there being an extra, empty grid?? dunno what that's about
fix ghost ships not being able to ftl to the station (oops!)
i think a lot of the problems are related to one problem, which was me using the actual flagship grid as a base. not sure what to do abt that besides make a new map and copy over the tiles though.
Example change log for inspiration:
foreseen problem: i'm afraid i'm fucked up some components more than i can fix, and also don't know how to add becomesstation without making the map unloadable (can't save it off mapping at all, can't add it into the file directly)
that seems pretty important
6709ef28405b9b90dbadf45e24d6b3cf1b6eeb47cf1b6eeb474004d5d7e24ac27059cba5b83d8d30well, i'd very much like to call it done and put a nice render in the media tab, but i've been totally unable to actually render a map screenshot!! at first it was getting stuck on a handful of entities over issues with their IDs (which kind of makes sense, given all the weird copy and pasting i had to do,) before settling on entity 0 having no physics component. now it's mad about a specific air sensor... but replacing it hasn't helped. we're so close!!!
e4951cb015dac8c60db6WIP: Flagship mapto Flagship mapI can be my own map renderer
dac8c60db653d019ef22aw man i fucked it up
i fucked it up again :headinhands: we'll see
alright i've decided idk how to fix it correctly
so i'm going to fix it incorrectly
Pull request closed